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introduction to idiomorphic projects |
Barbara Lattanzi |
Nov 23, 2003 19:35 PST |
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| Greetings. At Trebor's suggestion, I am posting info about some of my current activity. My projects include freely available software (that I refer to as "idiomorphic software") for interactive video. These works "open source" specific structuralist and post-structural film strategies spanning 1970 to 1990. In the application of this cine-software, I have solicited from a group of media artists, video footage that I have used as performative (interactive video) raw material. Some examples of that material include satellite tv "back-hauls" (from Brian Springer), activist video (from Julie Zando and Rob Fish), rural environmental and "home movie" documents (from Rob Danielson and Julia Dzwonkoski), and selected "found footage" material (from Ghen Dennis, Keith Sanborn, and Chris Hill). I also have created interactive settings for the film Nosferatu. In addition to friends who have provided the videos just mentioned, I count other "collaborators" as well. Among the posthumous collaborators are F.W.Murnau and Hollis Frampton. The unknowing collaborators, still living and breathing, include Anne McGuire, Ernie Gehr, and John Baldessari. Of course the audience for interactive video software constitutes the main collaborative entity. With interactive video software, the activity of editing is made to coincide with the process of reception. Many people have downloaded and used the software available at my website. Nonetheless, my software has never made any Big Splash. HF Critical Mass software www.wildernesspuppets.net/hfcm/ EG Serene software www.wildernesspuppets.net/serene/ AMG Strain software www.wildernesspuppets.net/strain/My current project integrates these and other time-shape algorithms into a single interactive video software production. My intention is to use the integrated software instrument for the above mentioned videos among others. sincerely, Barbara Lattanzi www.wildernesspuppets.net |
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