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introduction to idiomorphic projects

Barbara Lattanzi

Nov 23, 2003 19:35 PST

Greetings.
At Trebor's suggestion, I am posting info about some of my current
activity.
My projects include freely available software (that I refer to as
"idiomorphic software") for interactive video. These works "open
source" specific structuralist and post-structural film strategies
spanning 1970 to 1990.
In the application of this cine-software, I have solicited from a group
of media artists, video footage that I have used as performative
(interactive video) raw material. Some examples of that material
include satellite tv "back-hauls" (from Brian Springer), activist video
(from Julie Zando and Rob Fish), rural environmental and "home movie"
documents (from Rob Danielson and Julia Dzwonkoski), and selected "found
footage" material (from Ghen Dennis, Keith Sanborn, and Chris Hill). I
also have created interactive settings for the film Nosferatu.
In addition to friends who have provided the videos just mentioned, I
count other "collaborators" as well. Among the posthumous collaborators
are F.W.Murnau and Hollis Frampton. The unknowing collaborators, still
living and breathing, include Anne McGuire, Ernie Gehr, and John
Baldessari.
Of course the audience for interactive video software constitutes the
main collaborative entity. With interactive video software, the activity
of editing is made to coincide with the process of reception.
Many people have downloaded and used the software available at my
website. Nonetheless, my software has never made any Big Splash.
HF Critical Mass software
www.wildernesspuppets.net/hfcm/
EG Serene software
www.wildernesspuppets.net/serene/
AMG Strain software
www.wildernesspuppets.net/strain/My current project integrates these and other time-shape algorithms into
a single interactive video software production. My intention is to use
the integrated software instrument for the above mentioned videos among
others.
sincerely,
Barbara Lattanzi
www.wildernesspuppets.net

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